7th December 2015, jogos.uol.com.br
(Translated from Portuguese)
The game "Assassin's Creed Syndicate" is the best title that the series has received in recent years and much of this is due to the main characters, Jacob and Evie Frye. The relationship between the killers brothers, played by Jeffrey Yolalem and Victoria Atkin gave a new dynamic to the plot, set in Victorian England.
The English actress Victoria Atkin shone in "Syndicate" in the role of Evie, the first murderous protagonist in one of the main games in the franchise (before "Syndicate", "Assassin's Creed Liberation" and "AC Chronicles: China" had women as protagonists) . Victoria recognizes the importance of character in the representation of women in games and believes that in the future "Assassin's" will have a transgender hero.
"I like to think that the series will possibly have a transgender hero ," said Victoria to UOL Games. "But it was quite a fight to put a woman as the protagonist, so I hope that one day it happens. I'm sure we'll eventually."
Before "Assassin's," the actress was known for transgender character Jasmine / Jason Costello in the British TV series "Hollyoaks".
To interpret Evie Frye, Victoria had to prepare physically for the role, which required several motion capture scenes.
"I was close to the necessary physical, because I like to keep myself in shape as well," said the actress.
"But while recording the scenes of the game I increased the intensity of training and includes some exercises to increase strength, which helped a lot in the hours I spent running around with helmets and microphones hanging from my body."
"Assassin's Creed Syndicate" is set in London during the Industrial Revolution. The player controls two different characters in the game, the brothers Jacob and Evie Frye, the player must rid the English city control of the Templars, while creating his own criminal empire with the help of new weapons - including revolvers and brass knuckles - and of his own gang.
Dubbed in Portuguese, "Assassin's Creed Syndicate" is available for PC, PlayStation 4 and Xbox One.
27th November 2015, Worthplaying.com
Assassin's Creed Syndicate was praised by both Chris and Redmond, who reviewed the Playstation 4 and Xbox One versions of the game, respectively. Among the highlights cited by both were the focused gameplay and the two lead characters, Evie and Jacob Frye. Although Evie isn't the first female lead in an Assassin's Creed game (that honor goes to Aveline de Grandpré in Assassin's Creed III: Liberation on the PS Vita), she is the first to headline a mainline franchise title.
Redmond had this to say about Evie in his review of Assassin's Creed Syndicate:
Then there's Evie, who is walking proof that it's possible to craft a female lead without succumbing to the kind of base design ideas that can so easily plague other virtual women. There isn't one ounce of come-hither on Evie. She doesn't have doe eyes or D cups. She doesn't "sizzle," "smolder" or show a lot of skin. She fuses a sort of bookish cuteness with the graceful physicality that befits a master of the Assassin order.
While the look and feel of Evie can be credited to the character designers at Ubisoft Quebec, the character's personality and movement is solely the work of actress Victoria Atkin, who performed all of the motion capture and voice work for Evie in Assassin's Creed Syndicate. Whether Evie is scaling a wall or sneaking around in preparation for a kill, all of the movements are based on Atkin's performance.
With last week's release of Assassin's Creed Syndicate on the PC, we got a chance to chat with Atkin about her role as Evie and what was involved with taking on the persona of an assassin.
WorthPlaying: How did you prepare for your role in the game? Have you always had an interest in Victorian London, or did Assassin's Creed Syndicate require some background research?
Victoria Atkin: Actually, I have always had an interest in the Victorian era. I grew up reading Charles Dickens stories and watching the film Oliver Twist. In order to prepare my role as Evie fully, I did indeed have to do a thorough study of where and how she lived.
WP: Playing through the game, Evie comes across as efficient and cunning but also incredibly ruthless. At the same time, she seems to have a depth to her character that the others do not. Jacob, for example, is just a straightforward fighter. How did you bring that complexity to Evie, and prevent her from being just a one note character?
VA: That is a good question. I, like Evie, like to prepare so I spent a lot of time outside of the motion capture shoot, thinking about how Evie would behave under the many different circumstances she encounters. My main goal was to create a truthful human being who lived as an Assassin in that time. I loved exploring how as ruthless as she is, she became torn when in a room with Henry.
WP: If you had to sum up Evie in a few words, how would you describe her? An action hero? A rebel?
VA: Someone you wouldn't want to have as an enemy.
WP: Voice acting is a bit different than performing in film or on a stage. When recording lines for Assassin's Creed Syndicate, were you by yourself in a booth the entire time, or did you record alongside Paul Amos when the story called for Evie and Jacob to be conversing with one another?
VA: Paul and I performed the entire motion capture for the shoot. So every body and facial movement is also my work. For a number of months, we were on the motion capture stage shooting the game six days a week. It was really for game play dialogue and effort sounds that I went in the VO booth. So Paul and I were together a lot!
WP: Do you have a preference for voice acting versus film or stage? Do you think that one form offers more flexibility than another? Or are they all variations on the same theme?
VA: I loved performing the motion capture for Evie. It was the ideal blend of TV, film and theatre.
WP: In addition to the voice acting, you also did motion capture for Evie. Did you come into the role as a fighting expert, or was this your first experience with the martial arts? Did you do the motion capture while sparring with someone, or was it more of a mundane "Do move X, then do move Y" in a vacuum sort of thing?
VA: It was very similar to television and theatre, which gave us quite a good amount of free rein in the space. For very specific movements within the gameplay, we were given strict instructions, but for the most part, the directors were open to our interpretations of how Evie and Jacob would move in the space, and they encouraged it. There was an amazing stunt woman for all the really hard fighting parts. She was awesome to watch and learn from.
WP: Along those same lines, what was your experience with parkour before the motion capture sessions? Did they have you running through an obstacle course while doing the parkour motion capture?
VA: I wish! I haven't got to parkour much. I suppose I just had the energy and went for it. Who doesn't like an obstacle course? Perhaps a parkour group will show me the ropes in the future?
WP: What about playing video games? Did you play any of the previous Assassin's Creed games before taking the role of Evie? Do you consider yourself a gamer? Any favorite titles, new or old?
VA: I played Black Flag and Unity a bit to get a feel for the series. I didn't want to play too much, as I wanted Evie to feel very unique.
WP: You recently released your first novel, London Love, earlier this year. What inspired your passion for writing? Do you plan to keep writing novels? Or would you like to try your hand at script writing?
VA: I would love to make my novel into a movie. I guess writing is something I have always enjoyed from a young age. I believe all good stories should be on paper, so they can be preserved forever. I will be writing another novel. However, at present I have just completed narrating the audiobook of London Love, which will be released at Christmas.
WP: Can you give us some details on your next project, The Downside of Bliss, which is set for release next year?
VA: I can't say too much on this just yet. I am also in a new physiological thriller feature film called Haunted due out in 2016. My character Beatrice is very Virginia Woolf like, which was great to play. It was also filmed in NYC, which was a fun place to shoot.
WP: Anything we didn't ask that you would like to add?
VA:Just a HUGE thank you to all the AC Fans that continue to send me so much Evie love on social media. I don't get the time to reply to everyone, but I see all their messages and I am humbly grateful for the continuous support with all my work.
12th November 2015, Polygon.com
Two voice actors leading the charge for women in games.
Something notable has occurred: Predictably, traditionally male-fronted series are instead featuring women at the helm.
Major fall releases like Assassin's Creed Syndicate, Halo 5: Guardians, Fallout 4, Call of Duty: Black Ops 3 and more each allow players to select a female character. Even more exciting is that the women leading these AAA titles are defined not by their sexuality or appearance, but instead recognized for their intelligence, prowess and strength.
It's a significant trend, and one that has been anticipated for some time, both by gamers longing for more diverse representation in the franchises they love and the women who bring the characters in those games to life.
This significance was not lost on Laura Bailey, who provides both vocals and motion capture for Halo 5's new female Spartan Olympia Vale, and Victoria Atkin, whose performance as the Assassin's Creed Syndicate heroine Evie Frye is her first in a video game.
Bailey and Atkin, whom we spoke to separately following the release of each of their games, both described their characters as "strong women," a trait they immediately look for when taking on auditions or roles.
This is especially important for Bailey, she said. "I grew up playing video games, so just the fact that I get to be involved in this industry at all is awesome." But as a Halo fan in particular, taking on her first role in the series — and especially that of one its first playable female Spartans — was even more exciting.
Bailey has followed Halo since its inception, bonding with her husband and fellow Halo 5: Guardians star Travis Willingham over Halo 3, before either of them were cast in the series. Playing Olympia Vale was thus a major experience for the actor.
"She's a very strong character," Bailey said about the Spartan. "She's actually a little bit different than other Spartans we've seen before, because she comes at it from a different place."
Unlike primary protagonists Locke and Master Chief, Fireteam Osiris member Spartan Vale "was a diplomat before she became a Spartan," Bailey explained, "so she's really interested in culture and seeing things from a different perspective." What Bailey loved most about playing the character was that she combined this intellect and cultural sensitivity with a fierce and fearsome attack power.
For Atkin, her attraction to the Assassin's Creed role came from a desire to play "an action heroine," she told us. Primarily known for her television work on the British drama Hollyoaks, Atkin was looking for something differently paced from what she's used to on the soap opera.
Evie easily satiated that desire. "Evie is an intellectual badass fighting for justice for the people of London," Atkin said. "While she's an attractive young assassin, who at times interests some of the male characters in the game, she is primarily focused on her mission."
That the game doesn't get bogged down in presenting Evie as a purely romantic or sexual object was integral for Atkin's willingness and ability to perform the role. Despite coming from a television background and gaming when she has the time, she recognized the privilege she had in playing the role of Evie. "It means the world to me to be able to bring this character to the forefront of this major franchise," she said.
Atkin wasn't aware of the discussions that occurred during the lead-up to the release of the previous Assassin's Creed game, Assassin's Creed Unity. Speaking to Polygon at E3 2014, Ubisoft creative director Alex Amancio explained that the multiplayer game lacked female characters because of the extra development time that creating them supposedly required.
"It's double the animations, it's double the voices, all that stuff and double the visual assets," Amancio told us.
Gamers and other developers criticized Amancio's comments, such as Jonathan Cooper of Naughty Dog, who told us later that producing female characters is no more taxing a project. "You can quite easily put male animations onto the female character, and it can still be good," Cooper told us in 2014.
Although publisher Ubisoft hasn't publicly cited the negative reaction to Amancio's excuses as having influenced its decision to introduce Evie in this year's release, it is notable that not only can you play as a woman, but a member of your in-game crew is transgender, as well.
This diversification of representation, and its increased quality, is something for which Bailey herself has often led the charge. As one of gaming's most prominent voice actors, she's lent her voice to a wide variety of well-rounded characters, female and otherwise. Other games where you can hear Bailey include Persona 4, Tales from the Borderlands, BioShock Infinite, Fire Emblem: Awakening, Batman: Arkham Knight and Infamous: Second Son, among many, many more.
"I lately think a lot about the few roles I've had in the last couple years that have really been [strong women]," she said. This year alone, she's had two notable ones: Along with her role in Halo 5, she starred in Tales from the Borderlands as Fiona, whom she also cited as a character that inspired her and represented a greater shift in the industry.
While she was hesitant to attribute this shift to movements like GamerGate, which last year saw women facing harassment for expressing their dissatisfaction with insensitive, objectifying portrayals of women in games, she admitted that "it sucks that it takes so long, and it sucks that it takes something like GamerGate to make it so obvious that it's not even, but at least people are noticing [the disparity in representation] now."
"Just since [GamerGate] happened, the roles that have come through have changed drastically," she added. "The roles that I am auditioning for and playing are ones that I would not have had two years ago."
But roles like Fiona, Olympia Vale and Evie Frye are becoming more prominent thanks to a similarly diverse variety of influencers. While both GamerGate and its detractors certainly played a part, Bailey herself has increasingly felt comfortable voicing her desire to play a capable woman instead of a "damsel in distress."
Bailey has been more mindful in recent years about selecting the former types of roles, and speaking her mind when a character was toeing the line of falling into the latter camp. As an example, she described an experience during the Halo 5 recording in particular when she advocated for the inclusion of dialogue that had been cut down during the development process.
"Without that backstory [that had been cut out], without the knowledge, it seemed like [Vale] was a little weaker, or a little too soft-spoken," she explained. "So I did say that I wanted to go back and pick up that dialogue, because I didn't want it to seem like she was weak."
But that doesn't mean that Spartan Vale became a fully realized character solely at her behest.
"The beautiful thing about [Halo 5] is I didn't have to say that [she was 'weak'], they were already saying that." She claimed that developer 343 Industries was integral to creating this more diverse Halo entry, saying that "everybody [at the studio] is just really awesome. They really want to create a family atmosphere and collaborate, and we all want the same thing."
Atkin agreed that games have taken a step forward, while also suggesting that there's more work to be done. "I think it's apparent that women have been traditionally sexualized in video games, but change is on the horizon," she said.
Bailey, too, recognized that true progress requires the equal participation of both gamers and game developers. "There's always gonna be those creators that are slower to change," she said. "And if [overly sexualized characters] are the type of thing that some people want to make, there's nobody to stop them.
"[But] I think consumers are going to start [voicing concerns and] they're going to see the numbers and they're going to see what makes a difference with people, [and] it will change."
To contribute meaningfully to the trend of deviating from gaming's female stereotypes is a movement Atkin told us she's happy to be a part of, especially with her first job in the medium.
Industry veteran Bailey still finds joy in these kinds of victories, even if she has more opportunities than most to voice the kinds of characters she also loves to play as.
After years of working in video games, Bailey told us that "it's really nice at this point to be able to go after roles that speak to me and that I know are progressing this industry."
Both women hope and expect to continue bringing characters like Spartan Olympia Vale and assassin Evie Frye to life in the future. Bailey teased a possible future for the Halo 5 character, based on the nature of the game's ending.
Atkin looks forward to taking on more voice-over projects after the success of her first. Despite this being her introduction to the gaming scene, the strong female character is an archetype she already feels strongly about promoting. "All women have such intrinsic power," she said. "I often believe we hide it out of fear."
5th November 2015, popheartstv.com
Meet your new favorite female badass, Victoria Atkin! She’s the voice behind Assassin’s Creed Syndicate’s newest Assassin, Evie Frye. Victoria filled Pop Hearts TV in on what it was like to take on the coveted role saying it’s been a pretty cool experience and she’s received good responses from fans.
She couldn’t be happier about being a part of the video game franchise. Her character has been compared to Lara Croft, a game Victoria had played as a kid, and she always admired the strong will of Lara. Assassin’s Creed Syndicate is Victoria’s first time using motion capture and she found it very liberating to live entirely in the imagination.
Working in this very physical role came easy to Victoria, having been active in sports since she was young. She’s trained on the slopes, played football in Canada, knows karate and does yoga regularly. If Evie were to ever get the call to the silver screen (after the Michael Fassbender flick hits theaters and they inevitably order a sequel), Victoria would be honored to join the cast! She thinks Michael is one of the best talents out there and perfect for the franchise. She can’t wait to see the film!
While more people will start to recognize Victoria by her voice, many Brits love Victoria for her role on the popular UK series, Hollyoaks. Victoria broke ground playing transgender teen Jason/Jasmine Costello. At first she was apprehensive taking on this risky role as it had never been done on such a beloved series. It turned out to be the role of a lifetime! She said it really made her step back and see the power of film and how it can touch people’s lives. She met a lot of transgender teens going through similar situations. She was able to open a dialogue about transgenders and even met with Prime Minister David Cameron to discuss the differences between sexuality and gender.
Named “International Star to Watch” by Variety, it’s obvious that Victoria’s success has only just begun. She’s not only an actress, she’s also an accomplished author, her first book, London Love, came out to rave reviews and she’s currently working on her next book. She also just finished shooting a film in New York, completed the audio version of her book and of course Assassin’s Creed Syndicate comes out on PC November 19th.
3rd November 2015, mulderville.net
Q: Can you present yourself to our French audience (background) ?
Victoria Atkin : I am Victoria Atkin and I play Evie Frye in Assassins Creed Syndicate. Having spent my career in television and film this is my first video game role. In addition to the voice of Evie in the game I performed the full capture performance, which means her facial expressions and body movements are also mine. It was shot very much like a piece of theatre with cameras.
Q: How did you arrived on this so awaiting game Assassin's Creed Syndicate ?
Atkin : I completed a self taped audition for it originally from my home in LA. I was informed that they had held auditions all over Canada, NYC and London. They eventually saw my tape from LA and I was flown over to meet the producers in Quebec.
Q: Did you know the saga Assassin Creed before being Evie Frye in this new game ?
Atkin : I had heard of the franchise but I hadn't played the games. It was very exciting to start looking at the previous games during my initial preparation for the role.
Q: What were the main challenges that you have met during the production of this game ?
Atkin : The main challenges I met during the production of this game were understanding where things were in the space at times. You don't have any props or a set when shooting the scenes so all the walls and furniture of the animated room are marked out on the floor. I had to be careful Evie didn't walk through any walls! (Although she's such a badass I don't think it would surprise anyone if she did.)
Q: Are you a gamer and which games are you preferate ?
Atkin : I like to game when I have time. Of late I have been rather busy with shooting this game that when I get time off and I'm not working on my own creative projects I, like Evie, like to read.
Q: How did you approach the Evie Frye character?
Atkin : I spent time researching the Victorian era first off and then from there I then had a sense of how Evie might be living during this time. With this I then studied the script to find her purpose and reasons for taking down the Templars understanding her personal history and family relationships. I was very fortunate to work alongside some wonderfully talented actors who brought the historical characters to life. This made it easy to build strong and truthful relationships that differed with each and every one of them giving a truth to Evie's world on screen.
Q: What are you current projects?
Atkin : I have a tv guest lead as a murderer coming up at the end of November! I have also just finished shooting a independent feature film called HAUNTED in NYC which is a physiological thriller where I play a Virginia Wolfe type character called Beatrice. In addition to this I have the audio book version of my debut Novel "London Love" (available to buy and download on Amazon) which will be out for Christmas. The DLC for Assassins Creed Syndicate will also be out in December and the PC version of the main game will be in shops on November 19th 2015.
18th October 2015, nerdreactor.com
Victoria Atkin is an actor known primarily for her work on British soap opera Hollyoaks. Her latest role is in the upcoming game Assassin’s Creed Syndicate where she plays the intelligent and advantageous assassin Evie Frye. We took a few minutes to ask her about her first video game role and here’s what she had to say.
Nerd Reactor: What did you know about Assassin’s Creed before you got the part?
Victoria Atkin: I knew it was a major franchise with a ton of action, that excited me.
NR: How would you describe Evie Frye in your own words?
Atkin: Evie is a headstrong but magnificent woman whose unique skills make her an iconic Assassin. Evie Frye is concerned predominately with bringing change to London for the better and helping her companions along the way.
NR: Fellow actor Paul Amos plays Evie’s twin brother Jacob. Did you guys ever get together outside of the studio to practice or build a friendship?
Atkin: Yes, Paul was very welcoming when I arrived, we spent a lot of time together outside of work during the process. He’s a fantastic chef!
NR: Considering this is your first video game role, how is it different from performing on stage or camera?
Atkin: Building the video game with the team at Ubisoft was a unique process which had a lot of differences to performing on stage and camera. For example, we had no sets, props or costumes in the motion capture studio. Lots of jumping off boxes and running around a white open space. In creating the character through my process as an actress was wholly the same. I wanted Evie to be a real woman of the time who has friends, love interests, and her own personal hopes within her era, The Industrial Revolution in Victorian England.
NR: After the motion capture and voice recordings were finished, what was it like seeing Evie Frye come to life in the game?
Atkin: It’s magical. To know that Evie is me feels very special. I am excited for the players to enjoy her adventures.
NR: Any advice you would like to give to aspiring actors reading this right now?
Atkin: Keep going. If you’re aspiring to be an actor, it of course has its own set of challenges like any other career, but it’s better to be challenged doing something you love. Your efforts do compound. You can be, do, or have anything. Trust. Believe. Love the people who tell you you can’t do it. They are your fuel.
6th October 2015, gamecrate.com
This time last year, some fans were concerned that the Assassin's Creed franchise wouldn't include any sort of notable female characters – despite the inclusion of Aveline de Grandpre in the previously released Assassin's Creed: Liberation HD.
But Assassin's Creed Syndicate provides them with a sigh of relief, as players will switch off between a pair of siblings – Jacob and Evie Frye – as they do battle within the turmoils in the Victorian Era. It turns out both characters are quite lethal, thanks to an intricate combat system and plenty of slick moves.
It also helps to have great actors in both the roles. Paul Amos is handling the duties as Jacob, while Victoria Atkin will fill the role of Evie, bringing with her the same gusto that earned her acclaim in the Hollyoaks TV series, where she portrayed transgender teen Jasmine/Jason Costello.
We had a chance to sit down with Victoria to discuss her role in the game, as well as the challenges that came with it.
First off, congratulations on landing a major lead role in Assassin’s Creed Syndicate! How’s it feel?
Thank you! It feels very magical indeed, I have had the best year of my life this year. The role is a dream come true.
Tell us more about the character you portray in the game.
One word, BADASS. Evie Frye is not your everyday woman she has a magnificent mind and uses it in perfect collaboration with her more than able physical abilities to take down Crawford Starrick and the Templars in Victorian London.
Did you have to undergo any kind of training to get more into the character?
I always believe life is continuously training you for your next steps. With this role I was able to put all the skills I learned as an athlete growing up and used it in combination with the acting techniques I have mastered to bring Evie to life. It was an ever evolving process from the initial audition to the motion capture floor.
What do you think the biggest challenge is for taking on a role such as this?
As fit as I am, (I do yoga six days a week) it certainly was a physical challenge on the motion capture floor. The helmet isn't light and with the battery packs and then jumping, running and two ROM (Range of Movement) technical checks each day to make sure all my motion and facial movements were being captured 6 days a week, for 5 months you could say it was slightly physically demanding. You also have to act with a small camera inches from your face which was interesting when getting up close to other actors on set for certain scenes.
Do you play a lot of video games yourself? Maybe previous entries from the Assassin’s Creed series?
I have played Black Flag and Unity. I must admit I loved playing Tomb Raider when I was growing up and more than once thought...I want to be her.
Would you want to work on other video game projects in the future based on your experience with Syndicate?
I would love to work on another video game and I have been approached regarding new opportunities so when the right one fits, I will certainly be back on the motion capture floor.
Finally, what’s next for you?
Thankfully my feet haven't touched the ground since returning from Toronto, where I was based for filming Assassins Creed. I have shot a TV guest lead in Tennessee and completed some new voiceover work. In October I am off to NY to shoot a movie and have my own projects on the horizon, including the release of the audiobook of my novel London Love (which will be available soon on Amazon). I am also working on a little something with the writer of Assassins Creed, Jeffrey Yolalem, as well.
Assassin's Creed Syndicate releases on October 23. You'll be able to check out Victoria's impeccable work then!
14th July 2015, variety.com
In 2010, the first TV role British actress Victoria Atkin landed after graduating from London’s Royal Central School of Speech and Drama was a groundbreaker: transgender teen Jasmine/Jason Costello in Channel 4 soap opera “Hollyoaks.” She auditioned for the role with her naturally brown hair — blonde at the time — pulled up inside a beanie to look more androgynous.
MAKING A STATEMENT: The 28-year-old says she was nervous to take on the role, but considering Jasmine/Jason was the first transgender character to be featured as a series regular on British TV, Atkin saw it as an opportunity to change the way people think. The character’s storyline broached topics including self-harm and family pressure surrounding transgender issues.
GAME ON: In the videogame world, Atkin will portray Evie Frye, the first female protagonist in “Assassin’s Creed Syndicate,” the next installment of Ubisoft’s hit franchise, due out Oct. 23. The game uses the same motion-capture technology employed in feature films. “I like to think of myself as the female Andy Serkis,” she jokes.
KICKING BUTT: Atkin believes “Assassin’s” Evie will be a breakthrough for female characters in videogames. “She’s not a stereotype videogame sex symbol,” she says, describing the assassin as an intelligent, skillful woman in a male-dominated gaming world. “I hope, like my transgender role, this will make a change.”
NOVEL ASPIRATIONS: Now relocated to Los Angeles, Atkin says she would love to be a Bond girl, or star as a comicbook action hero. She’s also a self-proclaimed bookworm, and published her first novel, romance “London Love,” in February. Her debut tome, 2013’s “My First Pilot Season,” recounted her early days in Hollywood.
16th July 2015, egmnow.com
British actress Victoria Atkin reveals how she landed the role of Evie Frye in an interview she did with the LA Times at San Diego ComicCon.
Because Ubisoft always uses full performance capture and mocap suits, Victoria was expected to be able to show her physicality in her audition. It was the exact opposite, though, that seems to have won over the Ubisoft casting people.
“I’m a television and film actress predominantly, so the audition was kind of similar to that,” starts Atkin. “I did a tape from home, although there were instructions to run around the floor and do kicks and jumps and things like that, as well as the normal asides that you’d have for a character.
“The casting director told me that a lot of people followed these instructions and did everything. I looked at those instructions and kind of decided that I was just going to run in, do a kick and a jump, and then stop. So, I rebelled, which is not something that I’d normally do, but apparently the director and everybody loved it because it was the character of Evie from the very start.”
Being able to easily do a London accent sealed the deal and before Victoria knew it, she was off to Quebec to start recording lines.
You can see Victoria as Evie Frye in Assassin’s Creed Syndicate on October 23 for Xbox One, PS4, and PC.
Original source: LA Times
Victoria Atkin is a British actress who stars in Assassin's Creed Syndicate. Syndicate releases on October 23, 2015. This date is also significant for Atkin as it marks the twentieth anniversary of Hollyoaks, where she got her start after graduating from The Royal Central School of Speech and Drama. Victoria Atkin also had a recurring role on The Girl's Guide to Depravity. Her upcoming project is the film, The Downside of Bliss. Additionally, Atkin's novel, London Love, was recently published in February of 2015.
Could you tell us about your background getting into acting and how that helped prepare you for the role in Assassin's Creed?
I was very fortunate to have spent a long time in education. I did an undergraduate degree in Performing Arts at The University of Chichester and then went on to further my studies at The Royal Central School of Speech and Drama in Swiss Cottage, London. Both establishments trained me in very unique ways. With this training and my inherent love to "play" combined with a very vivid imagination Evie Frye came to life.
How did you come across the opportunity to be Evie in AC: Syndicate?
My wonderful manager Cristy Coors Beasley submitted me for the role and I was requested to self tape for another audition... This time for a video game. We have her to thank!
Nearly six months of acting for the game must've been a lot of work. Have you done motion capture before? What were some of the challenges with this kind of performance?
It was a lot of work but it was also so much fun. It was my first time in motion capture and thankfully I took to it with ease. I was always that little girl who couldn't just walk somewhere, I loved to run! If there were any challenges it was probably having to ignore the small camera in front of your main eye line on the helmet during the scenes.
Did you do a full performance with motion capture, where your voice and body movements were recorded at the same time?
I spent a lot of time in the voiceover booth for in game dialogue after we completed the Motion Capture, but all the cinematic scenes we recorded the voice, facial and motion capture at the same time.
Did you also record your voice in a traditional booth? What were some of the challenges you faced in this setting?
Yes. The challenge was to find the essence and soul of Evie that I had created on the motion capture floor and allow her to be fully expressed just through my voice. It didn't take long to channel and was interesting to have only this tool to express her entire array of emotions.
The Assassin's Creed franchise has a huge following, both male and female. With this being one of the first games that brings in a female assassin, save for AC Liberation, what were your thoughts when you started this venture?
My thoughts were this is going to be another step forward for Girl Power!
Moving into the realm of video game voice-overs can be quite a challenge to capture these sort of characters. From your experiences working with the AC Ubisoft team on the Syndicate project, what can you say has been the most rewarding with conquering the hurdle of making Evie come to life (and kick butt while doing it)?
Making the video game was a hugely male dominated arena so it was interesting to be the only woman at times, personally I think the outpour of positive support from the Assassin's Creed Fan Community towards the introduction of Evie into the franchise is hugely rewarding.
Have you gotten a chance to enjoy some of the Assassin's Creed games that have come out as predecessors to Syndicate? If so, what were some of the aspects that you enjoyed most?
I have played black flag and unity a little bit. Like Evie I'm a bit of a bookworm so it's hard to tear me away from a good read.
What were some of the greatest memories from working on this project?
We had a lot of laughs. The other actors that play the historical characters in the game were wonderful to work with. I really also enjoyed living in Toronto for the most part of this year!
Is there anything else you'd like to add?
... #TeamEvie ;)